A recent Starfield update for PC and Xbox has sparked new speculation among players. Dataminers exploring the latest patch have uncovered code entries that suggest Bethesda might be working on real-time, interplanetary travel.
References such as “cruise mode,” “OnShipCruiseArrival,” and “far travel” appear to point toward the ability to manually fly a ship between planets in the same star system, potentially adding a deeper layer of immersion to space exploration. While mods such as Astrogate have already introduced similar experiences with features like faster-than-light flight, autopilot, and immersive cockpit views, the presence of this code hints at a potential official implementation.
Gaming news outlets have reported that although the discovery is promising, Bethesda has not confirmed anything publicly, and the feature could still be dropped before it reaches players. Developers are known to test experimental features that never make it into the final game, which has tempered some expectations.
On Reddit, the reaction has been a mix of excitement and cautious optimism. User Zealousideal-Buyer-7 shared the findings and described them as signs of a highly requested feature finally being developed. Another commenter speculated that “far travel” would allow manual real-time flight while “cruise mode” would enable autopilot travel between planets, opening up new gameplay possibilities for roleplayers and explorers.
Some players remain skeptical. A few have raised concerns about possible technical issues, such as asset loading, while other players have questioned whether the feature would be useful when fast travel is already an option. There is also uncertainty about whether the travel time would be enjoyable or simply a long wait with little to do, which could impact its reception.
The possibility of expanded space travel arrives as opinions on Starfield remain divided. Many reviews of Starfield have said that planetary exploration can feel limited. Others have described most planets as visually stunning but sparsely populated, with exploration often reduced to traveling in a straight line from a landing point to a handful of predetermined locations before reaching an invisible boundary.
Starfield (Photo: Bethesda)
Although mods have helped improve immersion, Bethesda’s decision to separate space travel and planetary exploration into distinct loading sequences frustrated players who wanted a seamless transition. This has been one of the most consistent pieces of feedback since the game’s launch, and fans have been vocal about wanting it addressed.
Whether or not Bethesda introduces real-time interplanetary travel, the discovery of these code references has reignited discussion about the game. With talk of a second expansion and rumors of a PlayStation 5 release in 2026, many believe the timing of this development is significant. Fans will be waiting to see if these changes become a reality and if it will help Starfield deliver a more complete and engaging space exploration gaming experience.
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